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1. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Obsidian Hawk wrote: Ok so here is my post again summarizing everything. But first let me say, everyone that sells their mains and cancels their accounts before this lands is an idiot and will regret doing that, because these changes ARE NOT...
- by Ai Mei - at 2014.10.02 06:59:00
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2. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Prince Kobol wrote: Arun Tadaruwa wrote: Prince Kobol wrote: Anyway.. I have 5 accounts and they all expire in the next month or so.. don't think I will be resubbing. Cheers CCP mail me with stuff details Unfortunately they are ...
- by Ai Mei - at 2014.10.01 18:30:00
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3. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Geerunk wrote: This is the best change ever, **** yeah CCP. So you want to move that dread, but worried about being tackled by a frigate, have friends escort you, not difficult eve is risky, you can avoid that risk by simply waiting out your t...
- by Ai Mei - at 2014.10.01 18:07:00
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4. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
bp920091 wrote: Seriously, this change will 100% kill the T2 market, without a doubt. There is no way to actually have t2 goo produced locally, and without local production, things either wont happen, or they'll happen at massively inflated rat...
- by Ai Mei - at 2014.10.01 18:04:00
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5. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
I have a better solution. Jump range 8 LY with skills. Change decay rate to 0.2 / minute Finally change fatigue gain to 1 + ( 0.75 * light years traveled) This provides a nerf but not a super harsh nerf. MATHS! so if you travel 10 lig...
- by Ai Mei - at 2014.10.01 17:56:00
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6. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Twizted3 wrote: CCP Just killed all cap fights, RIP EVE o7 EvE was just fine before cap fights and super cap brawls. also 0.0 was less stagnant and more of the player base actually lived out there.
- by Ai Mei - at 2014.10.01 17:53:00
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7. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
onefineday wrote: Rip eve , every one welcome to 2007. no more quick response fleets no more cap fights every one is gonna sit in its little space corner and take gates all around cos ccp solution to solve bad Hardware is to nerf a game to 2007...
- by Ai Mei - at 2014.10.01 17:51:00
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8. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
I have a better solution. Jump range 8 LY with skills. Change decay rate to 0.2 / minute Finally change fatigue gain to 1 + ( 0.75 * light years traveled) This provides a nerf but not a super harsh nerf. MATHS! so if you travel 10 lig...
- by Ai Mei - at 2014.10.01 17:44:00
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9. Sticky:Dev blog: Rebalancing EVE, One Module At A Time - in EVE Information Portal [original thread]
Ok first everyone lets calm down and take a breather, both on our side and CCP's side. We can get through this as friends and find a balance we can both agree on. From what i can gather CCP wants to make it easier for new players to fit ships an...
- by Ai Mei - at 2014.10.01 05:56:00
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10. Sticky:New dev blog: Introducing New Nebulae into EVE - in EVE Information Portal [original thread]
ok i have to say again the new neublae are full of awesome
- by Ai Mei - at 2011.11.03 21:06:00
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11. Sticky:New dev blog: Introducing New Nebulae into EVE - in EVE Information Portal [original thread]
Obsidian Hawk wrote: CAN you make the original nebulae available as backgrounds for our desktops? This please, I would to have the old nebulae as a desktop background. I mean they are still cool nebulae, even if they are 8 years old. But...
- by Ai Mei - at 2011.11.03 20:55:00
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12. EVE Online: Incarna 1.0 Feedback Thread - in EVE Information Portal [original thread]
I'll post here my concnerns. 1. Incarna is still too buggy. 2. When you don't have CQ enabled you show a picture of a door. Sorry that is kind of a **** move as it presents the phrase "showing someone the door" 3. I don't know what you icelande...
- by Ai Mei - at 2011.06.24 03:43:00
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13. New Dev Blog: Dev Track Feedback: Monetizing Your Apps and Services - in EVE Information Portal [original thread]
Guys, i think they ****ed of chribba. If you guys force Chribba to pay a single cent to you for his sites. Consider eve officially dead and dont even bother making new expansions, and start looking for new jobs. SO CCP I would suggest who ev...
- by Ai Mei - at 2011.06.16 05:32:00
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14. EVE Online: Incursion 1.6 Issues Thread - in EVE Information Portal [original thread]
Originally by: Capsuleer Newton Originally by: Sapphire Andromeda This is literally the worst produced MMO on the market today. Does that include MMOs under Beta Testing? Coz i have this knot the keeps telling me that CCP just ...
- by Ai Mei - at 2011.06.04 06:54:00
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15. EVE Online: Incursion 1.6 Issues Thread - in EVE Information Portal [original thread]
Amarr stations are missing their chanting in the background, please bring it back as soon as possible
- by Ai Mei - at 2011.06.01 07:12:00
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16. New Dev Blog: Incursion release date - in EVE Information Portal [original thread]
Having the expansion broken into 3 parts is going to be great. From the technical standpoint it will address the issues of bugs and problems in smaller easier to tackle portions which is good for the GM's and good for the players as instead of a g...
- by Ai Mei - at 2010.11.11 19:57:00
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17. Emergency Tranquility Downtime - in EVE Information Portal [original thread]
ATTENTION EVE CCP Fallout is a Woman, you know the female of the human species. Of course no one will read this and keep referring to fallout as a he.
- by Ai Mei - at 2010.08.17 23:56:00
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18. New Dev Blog: The Circle of Life - in EVE Information Portal [original thread]
ok after this post it no longer constructive feed back, its reading lulz now.
- by Ai Mei - at 2010.04.01 05:24:00
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19. New Dev Blog: The Circle of Life - in EVE Information Portal [original thread]
Love the blog, sounds like some good solid changes and a good way to inflate the mineral prices once again. Though the metal scraps drop does confuse me a little along with the tags. CCP Chronotis - Do you guys have plans to use these tags in th...
- by Ai Mei - at 2010.03.30 18:12:00
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20. New Dev Blog: Introducing Tyrannis - in EVE Information Portal [original thread]
I would like to remind 0.0 blob festers that SISI test is tomorrow so please show up, instead of *****ing about the problem why not help them solve it when they organize tests. Next, this is prolly not coming out till june or july and it's what ...
- by Ai Mei - at 2010.02.20 01:44:00
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